What is Test-Driven Development (TDD)?
Test-Driven Development (TDD) is a software development process in which tests are written before the actual code. The cycle typically involves:
- Writing a failing test for a new feature.
- Writing the minimum amount of code necessary to pass the test.
- Refactoring the code while keeping the tests passing.
This approach helps ensure that the code meets its requirements and is maintainable.
What do you mean by a Unit test ?
In the software development process Unit Tests basically test individual parts of code (mostly methods) and make it work as expected by programmer. A Unit Test is a code written by any programmer which test small pieces of functionality of big programs.
Why do we need Unit test?
One of the most valuable benefits of using Unit Tests for your development is that it may give you positive confidence that your code will work as you have expected it to work in your development process.
One of the fundamental principles of adopting unit testing is to follow a TDD (Test Driven Development) aproach where we have to write tests case first, and then write the simple code that will make the test pass.
We can use MS Unit tests, nUnit for creating Test methods. Below is an example of MS Unit test code.
Code to be tested
Test method for above code testing
What are some common assertions used in unit tests?
Common assertions include:
Assert.AreEqual(expected, actual)
: Checks if two values are equal.Assert.IsTrue(condition)
: Checks if a condition is true.Assert.IsFalse(condition)
: Checks if a condition is false.Assert.IsNull(object)
: Checks if an object is null.Assert.IsNotNull(object)
: Checks if an object is not null.
How do you handle exceptions in unit tests?
You can handle exceptions in unit tests using the Assert.Throws
method in NUnit or Assert.Throws<T>
in xUnit. This checks if the expected exception is thrown during the execution of the code.
How can you improve the performance of unit tests?
To improve the performance of unit tests:
- Minimize dependencies by mocking external resources.
- Use parallel test execution where supported by the testing framework.
- Avoid heavy initialization code in test setups.
- Focus on testing only relevant parts of the application to reduce test complexity.
What is Mocking?
Mocking is a technique used in unit testing to simulate the behavior of external dependencies or objects that are difficult or impractical to use in a unit test. It involves creating mock objects that mimic the behavior of the real objects and can be controlled by the test code. Mock objects can be used to test the behavior of a unit of code in isolation, without the need for the real objects or dependencies.
In short, mocking is creating objects that simulate the behavior of real objects.
Moq Framework
Moq is an open-source framework which can be found on GitHub. When start using Moq make sure you always install the very latest version.
When using Moq or any other mocking framework keep following restrictions in mind. You can not mock:
- Static class/methods.
- Extensions Methods.
- Non-virtual methods (except there is an interface).
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